2021.10.16 16:10 AutoNewspaperAdmin [Video] - Lawrence Jones rips Biden admin on border: 'Get down here and do your job' | FOX
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2021.10.16 16:10 DarkWing2274 Guess my loadouts!! (i’ll tell you that “-_-“ is just my experimental class so that doesn’t matter
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2021.10.16 16:10 hiphopskull 27 [M4F] Texas/Anywhere - I kinda wanna fall in love
Hello, I'm from Texas, US. I've had flings but I want to fall in love. Haven't had much success in other apps, so figured I'd try here.
I'm 27, love working out, watching movies and tv shows, gaming. I love my dog more than anything. I'm a recent engineering graduate. Ummm not sure what else to say lmao
I have a pic on my profile, can definitely send more. Send a chat and we can talk more and see how things go. Let's fall in love 😘
submitted by hiphopskull to ForeverAloneDating [link] [comments]
2021.10.16 16:10 Ok-Grapefruit-8838 pls give meme Money
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2021.10.16 16:10 TheFlyingHalibut 3 Easy & Delicious Tomato Soup Recipes You'll Look Forward to Making This Week 🍅
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2021.10.16 16:10 sarahbartondeer How important is privacy?
Privacy is very important because; it gives an individual to choose their feelings, thoughts and who they want to share them with. Privacy also allows for the protection of information that one doesn’t want to share publicly, it also protects our physical safety.
submitted by sarahbartondeer to myhomework [link] [comments]
2021.10.16 16:10 Variablemania A suggestion for matchmaking to better utilize Fort Hope as a lobby.
Some other co-op games I enjoy are Deep Rock Galactic & Vermintide 2. I think they've got a good lobby system worth aping in Back 4 Blood.
The way it'd work for quickplay is that instead of only being able to joining games in progress, you'd also be able to join people looking for certain starting points in their Fort. You've experienced waiting for multiple minutes trying to start from a certain point in the later acts right? In a supposedly popular game that just launched?
This way you can actually talk to each other about roles & set up your decks BEFORE the run starts. The game can keeps it's higher difficulty than other co-op games, just please make it not a pain in the ass to actually co-ordinate things in-game.
To actually start the run, players would just go the front gate or the trucks or wherever really. Now you can START PLAYING WITH ANY AMOUNT OF PLAYERS.
The way it is now, sometimes you get a good squad of players that at least communicate & try their best, but wipe anyway due to rng being particularly devilish; that's okay, try again right? Nah, you're all alone in Fort Hope & are at the whims of the matchmaker once more.
submitted by Variablemania to Back4Blood [link] [comments]
2021.10.16 16:10 thepowerfwoth tell me something and I will relate it back to why Yumi is the strongest in the verse
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2021.10.16 16:10 Lagan_Shahan My own custom pin 💜 ( no hate please )
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2021.10.16 16:10 musicdawn Mule Skinners - Mule Skinner Blues (Jimmie Rodgers/The Fendermen Cover) [US, Oddball Country Rockabilly] (1974)
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2021.10.16 16:10 ak11_noob How to get better at C?
Actually, I have never worked on any big project in C except from those like: Bank Account Management or Ticket Reservation projects (given in textbooks). I want to make something more exciting and advanced projects in C like: VLC media player or git etc. But when I see the source code of such projects on GitHub, it seems very complicated and cryptic...distributed in hundreds of files each containing about 200+ lines of code. How do I reach that level? How to become more proficient in C? Currently, I only know some basics of C language (through some standard textbooks) and some knowledge of data structures and algorithms. What else do I need to learn, to be able to work on such big projects?
Also, please suggest some beginner level open source C projects to contribute.
submitted by ak11_noob to learnprogramming [link] [comments]
2021.10.16 16:10 MetalingusMike Why Warzone should have Affected/Independent FOV settings add to console
So the main reason people give for consoles, specifically the last gen PS4/X1 consoles haven't been given an FOV Slider, is because they're not powerfully enough to run smoothly at higher FOV right? Okay, that's perfectly fine and logical. Reserving an FOV Slider for PC players and potentially PS5/XSX players makes sense as those platforms can handle high FOV.
However, that's isn't the last day in regards to FOV. You see, many console players complain that a higher FOV reduces recoil. Which it's objectively false, as FOV only changes camera FOV and doesn't not (directly) impact weapon stats - it does however (indirectly) affect the recoil of your weapon.
If the last gen consoles can't handle an FOV above 80 without dropping frames, we should at least be given an Affected/Independent FOV option four our settings. Independent is the default on console and this essentially drops FOV lower than 80 when ADS-ing with weapons. Affected FOV sets your ADS FOV close to your camera FOV, so if you have 105 FOV on PC - your ADS FOV will be close to 105 too with Affected FOV, whereas with Independent FOV it may reduce ADS FOV down to 90. Affected FOV only exists as an option on the PC versions of Modern Warfare/Warzone and all versions of Black Ops Cold War. There are three reasons why Affected FOV is advantageous. The first one reason that it keeps FOV across all weapons roughly the same, which benefits muscle memory and makes aiming and recoil control feel consistent across all weapons. The second one is that it keeps camera or hipfire FOV looking roughly the same as ADS FOV, which especially if you're an SMG player is beneficial for consistency reasons. The third is that is makes recoil control much easier.
Affected FOV does in fact make recoil control easier. Adjusting the stick slightly to reduce 2cm of recoil is easier than than adjusting 5cm of recoil. You would think that making smaller adjustments is harder on controller? But nah, larger movements = more chance of overshoot, aka aiming too fast past your target. If you have to time your stick movement to control recoil at within 100ms, having to only slightly adjust your right thumb down vs having to be aggressive with your right stick to reduce the recoil fast enough to shoot straight is way easier.
Now Independent FOV does have an advantage for weapons like ARs which attack from mid to long range, as having a lower FOV makes targets appear larger and easier to shoot. But Independent FOV is really only beneficial when playing at high FOV like 100+ anyways, where enemies can appear tiny at distance. Console FOV is 80, there is no reason why we should be forced to play with Independent FOV.
Affected FOV should be added as an option on console. It will not impact performance and will give console players a better chance at controlling weapon recoil against PC players.
submitted by MetalingusMike to CODWarzone [link] [comments]
2021.10.16 16:10 ghive89 Ronen Van Heusden
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2021.10.16 16:10 simplerecipesk Soft 100% Wholewheat Bread in the Air fryer
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2021.10.16 16:10 roferre Aprender Aleman: AKKUSATIV ALEMAN FÜR Pron. Personales
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2021.10.16 16:10 MantisToboggan_MDx Stream for Worcester vs Tigers anyone?
2021.10.16 16:10 keeleykat2 Would you date a English girl
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2021.10.16 16:10 Opoyiss Russia's daily COVID deaths breach record high of 1,000
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2021.10.16 16:10 dzeth111 How did you tell your kid how babies are born?
2021.10.16 16:10 Reddittica Need a new friend ASAP!! I’ll make all your dreams come true. Maybe.
2021.10.16 16:10 ferret_itsself hey guys i need help my succulents soil is always dry but i’m afraid of overwatering it
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2021.10.16 16:10 TylerGamerYTZ Pepsi Matto
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2021.10.16 16:10 Full-Fuel9074 Welcome to APEXRP! Fair Launched Minutes Ago! For all those Apes who love XRP. Huge Potential Here!. Based and Transparent Team
APEXRP - For all those Degens, Gamblers and just good ol BSC pals looking for that next safe, and apeable token on the BSC Network.
Renounced Ownership: https://bscscan.com/token/0x3ba258379d9f4a1934e7187ff3ee50ebc383c91d#readContract
Liquidity Lock: https://deeplock.io/lock/0x883422a454646Bd43EB3285D6aBd6ec6f6058414
Not only can you earn XRP on every transaction, there will be giveaways directly at launch where holders will be eligible to also WIN $XRP!.
Launched by a based, transparent and SAFU dev, this moonshot will sure make you glad you APED!!
✊ Passively earn XRP
💸 Total supply 1 billion (100% Locked LP)
⛔️ Max wallet: 5%
⚠️ Max Buy: 3%
⚠️ Max Sell: 1%
➡️ XRP reflections: 8%
💧 LP: 1%
📰 Marketing: 1%
How do we get our free XRP rewards?
It will automatically find its way into your wallet every HOUR so make sure you have the XRP contract ticked on in your wallet. If you haven't received your free XRP after several hours, it may be pent up and you can trigger it manually by buying or selling 1 USD worth of the tokens.
If you need the XRP Contract Address feel free to ask the team!
The free XRP rewards will be based on the volume of the buys/sells and it also will depend on how much tokens you HODL. We are getting taxed for 10% to put it in our XRP rewards function and redistribute in automatically.
submitted by Full-Fuel9074 to CryptocurrencyICO [link] [comments]
2021.10.16 16:10 Flickerdart Doom build without Merciful End?
On fast and weak attacks, you use Zeus because he adds flat damage to each attack.
On strong and slow attacks, you use % increases to damage.
And then there's Doom. You don't want it on strong attacks because the damage is less than what you'd get from the % boost, nor on weak attacks because it won't stack so you can't spam it.
I'm struggling to understand how Doom is supposed to be viable without the duo with Athena. Even with the boon that lets additional applications add damage to the final Doom, it's not very good compared to pretty much anything else you could put on attack or special. It'd be ok on cast but Ares decided that he wanted a frisbee instead.
submitted by Flickerdart to HadesTheGame [link] [comments]
2021.10.16 16:10 Puzzleheaded_Team_11 Diletta with kids 😇
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